Augur cards you control with gain [Quickcast] in all areas.
[Resonance] Water Magic Stone Switch the ATK and DEF of target resonator until its controller's next end of turn.
Whenever an Augur resonator deals battle damage to a player >>> Draw a card. This ability triggers only twice per turn.
[Rest] : Look at the top three cards of your deck and put them back in any order. You may shuffle your deck.
[Judgment] UU1
Saint Eisha, Custodian of the Archway
[Precision] [Rise] [Imperishable]
Augur cards you control with gain [Quickcast] in all areas.
[Rest] : Look at the top five cards of your deck and put them back in any order. Draw a card.
[Solo Mode] [Resonance] Water Magic Stone >>> Switch the ATK and DEF of target resonator until end of turn. You may rest it.
Whenever an Augur resonator deals battle damage >>> Gain two water will coin tokens.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '