At the beginning of your main phase >>> Put a guidance counter on target ruler or entity you control.
Whenever one or more guidance counters are put on this card >>> Perform the following effect(s);
- [Guidance] (1) : Produce W
[Guidance] (2) : Draw a card.
[Guidance] (3) : Put a non-chant Hero card from your hand into the field.
[Judgment] Play this judgment process only if there are four guidance counters on this card.
Faria, Swordsmaster of Creation
[Imperishable]
[Enter] Put the top card of your magic stone deck into the field rested, then remove all guidance counters from this card. Put X guidance counters on other entities you control, where X is the number of counters removed this way.
At the end of your tum >>> Put a guidance counter on target entity you control.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '