Force Command "Faith" (You control Force Resonance "Faith".)
As the game starts, put a card named "Ambrosia, Plant of Life" from your hand into the field. If you do, draw two cards.
Faith (This card has the following text in all zones as long as you control an astral ruler.)
- Other players cannot play non-will activate abilities of rulers or J/resonators.
- Whenever you play a light rune card >>> Put target mono-attribute light card with total cost 3 or less from your graveyard into the field.
Judgment WB1. Play this judgment process only if your life is 3500 or more.
Misteltein, Bearer of Odin's Eye
[Terrifying] [Drain] [Barrier] [Force Command] "Faith"
Other players cannot play non-will activate abilities of rulers or J/resonators. If damage would be dealt to you, 500 damage is dealt to this card instead.
[Enter] Search your deck and/or hand for a card named "Gungnir, Spear of the Allfather" or "The Holy Sword of Misteltein" and put it into the field, and for a Giant card and put it into your graveyard. If you searched your deck, shuffle it. Put the top card of your magic stone deck into the field."God's Art "Ride of the Valkyries" WB: You gain "At end of tum >>> Put three [600/600] Valkyrie resonator tokens with [Flying] into the field.".
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '